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An iPhone app for Barcelona's bike sharing service

Transportation Published on 26 June 2009 in Transportation

We've written fairly extensively about city bike schemes already, and Barcelona's two-year-old Bicing is a shining example. Now, bringing the service into the iPhone era, Bicing recently launched a mobile application that consumers can use to get location-based information about bicycle and parking availability.

Residents of Barcelona use Bicing by applying for a personal card and then using that card to rent and pay for use of one of the service's 6,000 bicycles. Bicycles can be picked up from and returned to any of 400 stations throughout the city. With the new iBicing application—downloadable from Apple's iTunes Store for EUR 0.79—consumers can now see in advance the best place to find or bring back a bicycle. All they need do is send an SMS to "7010" for information about the availability of bikes and parking slots at the stations nearest them. iBicing taps the iPhone's GPS capabilities to pinpoint a user's location and select which stations would be most convenient, but users can also search for information about others. Google Maps with interactive navigation can be displayed as well.

Bike sharing schemes are already laudable for so many reasons, most notably their benefits for the environment and urban congestion. Making such services more convenient for consumers through maps and the increasingly ubiquitous iPhone is the obvious next step toward realizing those benefits more fully. This is "mapmania" at work, as our sister site would say, and it's one to emulate in bicycle-sharing cities around the globe! (Related: Zipcar's iPhone app will find and unlock carsFree coffee for iPhone users at Swedish 7-Eleven.)

Website: www.bicing.com
Contact: info@bicing.com

Spotted by: Daniel Rodriguez

Health care via SMS in the developing world

Non-profit, Social cause Published on 23 June 2009 in Non-profit, Social cause

Cell phones may have changed the way people communicate in the developed world, but in developing countries they're going far beyond simple communication to bring new opportunities to areas that sorely need them. Case in point: FrontlineSMS:Medic, a new initiative to improve health care in poor, rural villages.

Due to a global shortage of some 4.4 million healthcare professionals, as estimated by the World Health Organization, many rural health centers in poor regions depend largely on community health workers who travel among clinics and villages. Such health workers typically record patient interactions on paper and then bring those records to a central clinic for further instruction. Many travel on foot, however, and—because they serve such large areas—often don't get back to the clinic more than once a month. The result: some patients remain untreated for far too long.

Launched in February, FrontlineSMS:Medic aims to improve matters using FrontlineSMS, a free, open-source software program that enables large-scale, two-way text messaging using only a laptop, a GSM modem and cell phones. Working with donations collected through Hope Phones, the initiative places a laptop running FrontlineSMS in a central clinic and then distributes cell phones to community health workers. Workers are trained in sending text messages to hospital staff to request drug dosing information or treatment instruction, for example, or provide status updates on a particular patient. Modified camera phones, meanwhile, can be used to analyze blood and sputum samples and perform critical diagnostics for conditions including HIV/AIDS, tuberculosis and malaria. In a recent, 6-month pilot test of the system at a hospital in Malawi, 150 patients received emergency care, community health workers saved 1,000 hours of travel time—allowing them to visit more patients—the number of people being treated for tuberculosis doubled, and the hospital saved USD 3,500 worth of fuel, freeing up funds to purchase more medication. Operating the system, meanwhile, requires an investment of just USD 500, according to an article in the Guardian.

Since the Malawi pilot, California-based FrontlineSMS:Medic has launched numerous other projects throughout Africa and beyond through partnerships with global health organizations. High-tech, health care and socially focused entrepreneurs: one to get involved in? (Related: Microfinancing and mentoring via mobile phonesQuick tasks via SMS for phone users in the developing world.)

Website: medic.frontlinesms.com
Contact: info@medic.frontlinesms.com

Mobile app for optimal restroom breaks during movies

Telecom & Mobile Published on 22 June 2009 in Telecom & Mobile

Two years ago, we covered a few mobile services that help users find the nearest public restroom. Focusing instead on when to go, RunPee is a web-based service and soon-to-be mobile app that maps out loo-break moments for popular movies.

Users can choose from an extensive list of movies currently in theatres, and a few classics like Aliens and Star Wars. A time graph of the film indicates when it's safe to disappear for a minute or two. The website lists a cue line to listen for, and the approximate amount of time before something important happens. For those who want to find out what they missed, a box of scrambled text can be clicked on to reveal what was missed. The site will also note if there's a scene after the credits, so movie-goers don't run out of the cinema before the film is actually over.

Anyone can contribute suggested break times to the listed films, which as they say, makes RunPee a Wiki-pee-dia of sorts. (Sorry…) An iPhone application is currently awaiting approval from Apple, meaning weak-bladdered users will soon be able to check in from the theatre. Which is, of course, where the concept shines. One for drinks manufacturers to sponsor, encouraging sales of 48-ounce colas?

Website: www.runpee.com
Contact: polygeek@runpee.com

Spotted by: Susanna Haynie

iPhone game gets kids into the (hidden) park

Gaming Published on 20 June 2009 in Gaming

Regular Springwise readers may remember LocoMatrix, the location-based game we covered last year that kids play outside using GPS-enabled cell phones. Along similar lines, a new iPhone-specific counterpart aims to take kids on an eco-minded adventure through the park.

Released early this month by Australian developer Bulpadok, The Hidden Park is a computer game for young families that makes the most of the iPhone's features as it leads children into a fantasy world of trolls, fairies and genies. Families begin by downloading the app from Apple’s App Store for USD 6.99 and then heading to a nearby park—currently, the game supports a select group of parks in nine major cities around the world, including New York, London, Tokyo and Sydney. From there, children navigate their way through the real park by following a magical map that reveals where mystical creatures live. As kids move past landmarks in the park, the map tells them where to go next, with puzzles and riddles to solve in order to save the park from greedy developers. Children also take photos of various landmarks—and of the magical creatures who are said to live nearby—and can store those photos in a gallery for an album of their adventure that day.

Taking full advantage of Apple's technology, the Hidden Park uses the iPhone’s A-GPS feature to accurately pinpoint each player’s movements within the park and plot them against the interactive map that forms the heart of the game, for example. Through Location Based Services (LBS) technology, the game triggers particular animations and tasks as the user reaches key points along their journey. The phone's accelerometer, meanwhile, allows users to shake the device to scatter mystical characters over any photographed image. The Hidden Park was created in collaboration with WSP Environmental. And while the game is currently focused on a set of key major parks, it can be adapted to others—in fact, the company is now working on a park builder that will allow parents to set up the game in their local park and share it with other parents. In the meantime, Bulpadok is also accepting nominations for additional parks to support in the game.

As developed nations around the globe fight childhood obesity, there's no doubt games like this will be welcomed with open arms; improving mobile technologies, meanwhile, are making more and more possible. How could *you* put the iPhone to work to slim down and entertain the world's kids...? (Related: Gyms for kids use gaming to keep them hooked.)

Website: www.thehiddenpark.com
Contact: info@bulpadok.com

Spotted by: Judy McRae

Foot-pumped power for phones at summer music festival

Eco & Sustainability Published on 18 June 2009 in Eco & Sustainability

For the hordes of people camping out at music festivals this summer, recharging their mobile phones no longer has to be an issue. If they have access to an Orange Power Pump, a minute of physical exercise is all it takes to juice up their phone.

Mobile network operator Orange has teamed up with renewable energy experts GotWind, who have created a tiny wind turbine that can be hooked up to a standard airbed footpump, enabling users to pump juice back into their phones. The turbine is no bigger than a pack of wet wipes, and can generate enough energy to power 5 minutes of call time in about 60 seconds of foot pumping.

The Power Pump will make its debut at Glastonbury Festival next week, where Orange will also set up its annual "Chill 'n' Charge" tent, capable of charging up to 600 phones at once. Orange seems to have found its calling in providing alternative sources of energy to phone users at music festivals—last year we featured their wind-powered charging station and dance-charger, both of which were also developed by GotWind. Makes sense, of course—music festivals are prime venues for providing so-called brand butler services. By helping out consumers in relevant ways, brands boost their own appeal.

And good thinking on incorporating a standard piece of camping equipment. Lets just hope the chargers will be re-used for other festivals and camping trips; manufacturing alternative power generators is far from green if they're only used once or twice. ;-)

Website: web.orange.co.uk/p/web_glastonbury/

In San Francisco, civic complaints via Twitter

Government Published on 18 June 2009 in Government

We've already written about several city governments' technology-enabled efforts to keep in touch with citizens, including Love Lewisham, Derby Kidz Talk and Neighbourhood Fix-It. Such web-, MMS- and 311-based efforts may have since become more common, but San Francisco is the first city we've seen to accept citizen complaints and reports via Twitter.

Early this month San Francisco mayor Gavin Newsom announced that San Francisco residents can now send messages to the city government via Twitter by directing them to @SF311. Customer service representatives are available 24/7, 365 days a year, for help with such matters as the need for street cleaning, graffiti removal, potholes, abandoned vehicles and garbage can maintenance. Users simply sign up to follow SF311, which will automatically result in a reciprocal follow connection. Photos and links to illustrate the subjects of complaint are encouraged, and the city also plans to send updates about planned and unplanned local events using the platform. San Francisco is using Twitter business platform CoTweet to track its Twitter-based conversations, according to TechCrunch.

It's good to see governments catching up with the communication preferences of their citizens. More to follow soon, we have no doubt! ;-)

Website: sftwitter.sfgov.org/twitter
Contact: @SF311

Spotted by: TechCrunch

Free battery love from US Cellular

Telecom & Mobile Published on 15 June 2009 in Telecom & Mobile

Summertime, cell phones and free love seem to go together, if last year's rash of music festival phone chargers was anything to go by. This year, US Cellular is kicking off what could be a brand-new trend by giving consumers free, fully charged cell phone batteries in exchange for their drained old ones.

Launched late last month, US Cellular's Battery Swap program lets customers go to any company store and change out a dead or dying battery for a fully charged one at no charge. The provider is the first to offer such a service for free, it says. "Our Battery Swap program is a convenience for people who depend on their wireless devices as their lifelines, such as business people, parents, not to mention heavy users who drain their battery daily," Jay Ellison, the company's executive vice president and COO, explains. "We're offering this service to help our customers stay connected whenever they need it."

In a competitive industry like wireless—and during tough economic times—a little free love can go a long way toward making customers happy. Other providers: the Generation G* train just pulled into the station—better hop on board! ;-)

Website: www.uscellular.com/uscellular/SilverStream/Pages/x_page.html?p=batteryswap
Contact: www.uscellular.com/contactus

Spotted by: Judy McRae

* The G stands for generosity—more on that in our sister-site trendwatching.com's briefing about how businesses are following a societal shift from taking to giving.

Microfinancing and mentoring via mobile phones

Non-profit, Social cause Published on 12 June 2009 in Non-profit, Social cause

We've already written about a few microfinancing platforms focused on the developing world, including Kiva and C4-World. Next up is Mobile Movement, a Canadian initiative we just learned about that works via mobile phone.

Few young social entrepreneurs in the developing world have computers, so Mobile Movement provides mobile phones and training to foster both micro-funding and professional advice via SMS, MMS and email. Through a collaboration with UN-HABITAT, Microsoft Research India and the Vancouver-based Environmental Youth Alliance—with funding from the MacArthur Foundation—Mobile Movement's first prototype project is currently under way in Kenya, where it is working with 15 youth groups from the slums and low-income neighbourhoods of Nairobi that are part of UN-HABITAT's Urban Entrepreneurship Program. One such group aims to open a tailoring school for at-risk youth, for example; another hopes to build an urban agriculture project. Last fall the groups were given mobile phones and trained in their use, allowing them to begin taking photos and sending emails and texts soon afterwards. Thanks to Mobile Movement's storytelling website and videos, several groups began to secure funding for their projects earlier this year, and a creative business partnership was formed between a bone-craft collective in the Kibera slum and a New York City jewelry designer.

Potential donors of funds or advice begin by reviewing the groups' project descriptions online. When they find one that interests them, they can write a comment on the group's page, and it will be sent directly to the youth group's phone. The group will respond via text message or email, and Mobile Movement will notify the donor that the youth group has responded. From there donors can offer creative business ideas or mentoring as well as microfinancing loans and community grants, sent via PayPal or CanadaGives. The Environmental Youth Alliance and UN-HABITAT manage and administer funds raised; 90 percent of proceeds go directly to the youth, while 10 percent is reserved to administer the fund and maintain the website.

Ultimately, Mobile Movement hopes to get companies to use its platform as a way to personalize their employee charitable donations programs. For the next phases of its test project, it seeks technological, management and marketing experts to help improve its current system. Later this year it hopes to expand to additional East African cities, followed by a broad public launch in early 2010. More information can be found on NetSquared; one to join up with, participate in, or be inspired by!

Website: www.mobilemovement.tv
Contact: team@mobilemovement.tv

Spotted by: Darren Roberts

Zipcar's iPhone app will find and unlock cars

Automotive Published on 10 June 2009 in Automotive

If ever there's been a company we've enjoyed watching evolve over time, it's fast-moving Zipcar, whose frequent innovations since we first covered it back in 2003 have warranted fresh coverage on our pages on numerous occasions. The latest? Just announced on Monday, Zipcar now has its very own iPhone application.

Created through a partnership between Apple and Zipcar, the new application will allow users of Zipcar's car-sharing service to use their iPhones to find, reserve and unlock vehicles. Specifically, the application puts the iPhone's GPS to work in locating the closest Zipcars, indicating them with coloured pushpins on a map; users can then use it to reserve the vehicle they want. Once they're close to their vehicle, the technology will even beep the horn of the reserved Zipcar and unlock it. A video on CNET from the Apple Worldwide Developers Conference, where the technology was announced, demonstrates the application in action. The software will be available as a free download from the Apple App Store later this summer, Zipcar says. (Back in 2007, Zipcar launched a less fully-featured application for GPS-enabled cellphones that helps members pinpoint the nearest available car.)

More than 25 percent of Zipcar members say their "life is on their iPhone," according to Zipcar CTO Luke Schneider, so tapping the brand clearly makes good sense from a practical perspective. In addition, however, it's also a prime example of what our sister site would call a brand butler offering—something extended by a familiar name, that helps to make consumers' lives easier and more enjoyable. How can *your* brand "drive" customers to new heights of satisfaction...? ;-)

Website: www.zipcar.com/iphone
Contact: info@zipcar.com

Spotted by: Ruben Feith

Bobba: a mobile Habbo for users 16 and up

Gaming Published on 27 May 2009 in Gaming

Millions of teens around the globe are already well-acquainted with Habbo, the popular virtual world aimed at those aged 13 to 18. Now Sulake, the Finnish creator of the site, has launched Bobba, a counterpart designed for mobile phone users 16 and older.

Launched into beta last month, Bobba bills itself as a "pocketsize virtual world" that's designed for use on mobile phones. Much as with Habbo, users can create avatars, build and decorate their own virtual surroundings on the site, and meet and interact with other users. More than 11,000 accounts have already been created; supported phones include a variety of models from Nokia, LG, Samsung, Panasonic and Lenovo; support for iPhones and the iPod Touch is coming soon.

Of course, besides enabling virtual product sales within the site, communities like Habbo and Bobba also provide a nicely targeted way for other businesses to meet and interact with particular segments of consumers—much the way Dutch Postbank did when it set up a presence on Habbo. After all, in today's socially networked world, the effectiveness of advertising is limited at best. Instead, companies must reach out to consumers where they naturally spend their time—and for legions of mobile users 16 and over, that just might turn out to be Bobba. One to watch!

Website: www.bobba.com
Contact: business@bobba.com

Spotted by: John Greene

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