vMocion's V3 platform uses electrodes placed across the skull that mimic the motion seen by VR users in real-time, so they can 'feel' movement.
Motion sickness occurs because of a disconnect between what the eyes see and what the inner ear perceives. vMocion’s 3V platform overcomes this by using Galvanic Vestibular Stimulation (GVS), where four pads are placed across the skull to send 3D motion signals from one inner ear to the other. Widely used in aerospace training during flight simulations, GVS has been adapted by researchers at the Mayo Clinic to sync up with what the user is seeing in real-time, so that their brains are tricked into ‘feeling’ what they see. While plans are underway to offer the system to VR headset developers, vMocion believes their platform could also enable the film industry to create more immersive sensorial experiences.
What other industries could benefit from vMocion’s system?